![]() ![]() Head down the hallway and help the pirate skirmishing with the Crossbones, if you like. You need to get through this door to proceed, which means finding the pirate with the key. A note attached mentions something about 'key duty'. Check the door to your right and you'll find it locked. Leave the 'prison' - really just looks like they threw you into a closet - and you'll find an injured pirate in the hallway. Not a major threat compared to most of the other enemies, and also barely shows up. Like Crossbones, Dead Beats tend to drop Iron a lot. Prioritize them for killing if there are no Crossbones around. The problem here is that they, too, can use Hell Soul, and they usually attack in packs. Creepy, skittering little things, Dead Beats are fast but fairly weak. This doesn't hit that often, though, so you should still prioritize other, higher-damaging enemies most of the time. HP sponges, Wraiths can be quite annoying given their ability to use Hell Soul, which can immediately kill a party member if you're unlucky. Crossbones are a good source of Iron if you need to upgrade your equipment. Though these guys go down somewhat quickly, their Sword Dance attack can do some real damage, especially when they're targeting Serge. You'll run into the following enemies as you explore the guts of the S.S. One fight with Crossbones later you'll be freed, and will have to explore the Invincible, killing ghosts. You don't stay there long, of course, as the ghost ship you heard about - the real ghost ship - pulls up alongside the Invincible, unleashing a swarm of undead nasties onto the pirates. (This might also be one of the only times in the game where Serge 'says' something when you're controlling him.)Īfter a scary dream the party will wake up in storage. dirty tactics will see you sent to the brig. Unfortunately, though, he's a pirate, so. You'll receive a Star Level, 551 g, and a Meteorite Element for defeating Fargo. ![]() Try to avoid using Green Elements just in case he decides to pull out Carnivore. He doesn't have that much health for a boss, so use Red Innate Elements to quickly whittle down his health, as well as prevent him from turning the Field Effect Blue. Still, Fargo doesn't have nearly enough strength to OHKO most characters, so this fight isn't too bad. Betting on Blue Innate attacks each turn is a relatively safe bet, but not always. Unlike a lot of enemies he's happy to use Elements from across the board, from the quite-expected Ice Blast to the out-of-nowhere Carnivore, which can cause about 40 points of damage to your whole party. Using Strengthen and Eagle Eye to bolster his sword swipes, Fargo will use a combination of Elements and slashes to assault your party. Invincible, Fargo is a pretty formidable opponent. And, you know, since beating up his bird isn't enough. You'll earn a Star Level, 181 g, and a Magma Burst Element for defeating Polly. Just make sure you keep using Elements to counteract Polly's Red Elements or the Field Effect will turn in the bird's favor rather quickly. If you can keep him alive Pierre isn't bad here either, for once, since he is Blue Innate in nature and can make better use of Blue Elements than most. If you opted to bring her along Kid does well in this battle, taking less damage than most people. Target Polly's weakness with Blue Innate Elements and heal as necessary. Polly can smack you around pretty good despite its lack of range. ![]() Aside from normal strikes it uses its Flap attack for a respectable amount of Red Innate damage, and. ![]() Far too barrel-chested to remain in the sky for long, Polly is a pretty standard boss. Where the heck did Fargo get a Red Innate pterodactyl? Well, whatever. ![]()
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